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The problem with Dev Crit is...

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Wulf
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Joined: Tue Aug 27, 2013 7:43 am

The problem with Dev Crit is...

Post by Wulf »

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Valikar
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Re: The problem with Dev Crit is...

Post by Valikar »

We are well aware of how dev crit works. It also has a wonderful bug that allows you to be a victim or dev crit even if you have immunity to death. Only immunity to critical strikes prevents dev crit from working.
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Wulf
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Re: The problem with Dev Crit is...

Post by Wulf »

You seem to have missed the humor here Valikar. A missclick killed a party member in less than a second. The gods decided to give th guy his life back. He wanted to know how much XP he was worth.

:lol:
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Beard
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Re: The problem with Dev Crit is...

Post by Beard »

@Valikar it's not a bug, immunity death is only against spells, death from massive damage or failing the save against dev crit is similar to vorpal weapons, you're just dead.
Valikar
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Re: The problem with Dev Crit is...

Post by Valikar »

-I- consider it a bug.. because i hate that feat.
PokeChop
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Post by PokeChop »

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Last edited by PokeChop on Wed Dec 25, 2013 9:08 am, edited 1 time in total.
FooLing
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Re: The problem with Dev Crit is...

Post by FooLing »

Q: The problem with Dev Crit is...
A: Careless traveling companions? ;)
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Wulf
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Re: The problem with Dev Crit is...

Post by Wulf »

:lol:
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BlackmageMaster
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Re: The problem with Dev Crit is...

Post by BlackmageMaster »

Devastating Critical Hit is, in my opinion, the most grossly unbalanced Epic feat in the game, almost as bad as Epic Dodge (which still has limitations). Honestly, I'm glad it got pulled from the 3.5 ruleset, as well as seeing Heal/Harm have a CL cap. Again, just my opinion. If it was up to me, I'd have figured out how to script and modify classes for less cheese and more akin to PnP rules, but that's either here nor there.
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Wulf
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Re: The problem with Dev Crit is...

Post by Wulf »

Nah, the most broken thing (Feat, spell and or script effect) in NwN is the knockdown effect.
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