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        <title>RR-Nordock nadoh</title>
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        <dc:date>2005-10-12T06:41:55-05:00</dc:date>
        <title>Arau Morndin</title>
        <link>http://www.nordock.net/wiki/doku.php/nadoh/arau_morndin?rev=1129117315</link>
        <description>Favored Class: Monk

The Arau Morndin are a sophisticated people that have been living in isolation deep in the Arau Ihar Mountain Range for centuries. These half-breeds of Orcs and a long lost race of peoples have shunned the barbaric, warlike ways of their orc heritage, dedicating years of study to the arts, crafting, architecture and the “contemplative life” of the Monk. Their capital city is rich in civic art, museums and small apartments where artisans live, work and show their goods. T…</description>
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        <dc:date>2005-10-12T06:38:52-05:00</dc:date>
        <title>Arctic Halflings</title>
        <link>http://www.nordock.net/wiki/doku.php/nadoh/arctic_halflings?rev=1129117132</link>
        <description>Favored Class: Ranger (Same argument as the Desert Nomads.)

The few Halfling families that ventured to the northeast came across the tundra and snow of the frozen lands. Like the desert families these Halfling families have learned to thrive among the sparse resources of their chosen land. The nomadic patterns of these families are often quite different then any others because they follow the migratory patterns of whatever animal their particular family has chosen. In many ways these families a…</description>
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        <dc:date>2005-10-12T04:36:28-05:00</dc:date>
        <title>Ashandor</title>
        <link>http://www.nordock.net/wiki/doku.php/nadoh/ashandor?rev=1129109788</link>
        <description>Social structure
 Ever since the 30 years of the Black cult from 314-344, Ashandor politics have been dominated by the fear of abuse of power and the thought to integrate every citizen in the cities business.One of the first and the main rule that is still in use is that no one can actively work towards becoming an Ashandor official. Therefore no one with a political function is elected, but instead drawn. Every member of the public representation, which actually contains every adult citizen of …</description>
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        <dc:date>2005-10-11T15:40:57-05:00</dc:date>
        <title>Balani Lightfoot</title>
        <link>http://www.nordock.net/wiki/doku.php/nadoh/balani_lightfoot?rev=1129063257</link>
        <description>Alignment: Neutral Good
Domains: Protection, Good, Travel, Luck

Many consider the goddess of the halflings a contridiction. She is the patron of those halflings who seek a comfortable home and hearth, but she also is the patron of other halflings that seek out adventure. Her priests preach that one should be comfortable wherever one is, but never overstay their welcome. Halfling families that follow this deity are therefore nomadic, stopping wherever they find a nice place, staying there until …</description>
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        <dc:date>2005-10-12T05:07:19-05:00</dc:date>
        <title>Basic Server Information</title>
        <link>http://www.nordock.net/wiki/doku.php/nadoh/basic_server_information?rev=1129111639</link>
        <description>Server: nadoh.nordock.net:5121

Password: none

HAK pack: CEP 1.52 Download</description>
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        <dc:date>2005-10-11T15:45:51-05:00</dc:date>
        <title>Berur Silverarm</title>
        <link>http://www.nordock.net/wiki/doku.php/nadoh/berur_silverarm?rev=1129063551</link>
        <description>Alignment: Lawful Good
Domains: Law, Earth, Strength

The god of the dwarves is a simple one. He appreciates good earth, good food, and gems, piled high in front of him. As long as he has those things, he is content with life. If any seek to take his treasures away from him, he becomes a mighty force, able to literally move mountains to gain back what is his. Unfortunately, he is not the quickest of deities, and occasionally loses a trinket here and there and does not notice their loss when they…</description>
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        <dc:date>2005-10-11T15:38:34-05:00</dc:date>
        <title>Bria</title>
        <link>http://www.nordock.net/wiki/doku.php/nadoh/bria?rev=1129063114</link>
        <description>Alignment: Neutral Good
Domains: Plant, Animal, Good, Destruction

Goddess of nature and of the wild, that part of nature that provides the fire from her wood, food from her animals, and protections to those that would find balance with nature. She realizes that one must take some from nature to survive, and as long as one respects it, she accepts the loss as a necessary part of the cycle of life. To those that would despoil nature and destroy its balance, she saves her full wrath of storms and …</description>
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        <dc:date>2006-07-10T12:11:15-05:00</dc:date>
        <title>Caddancia</title>
        <link>http://www.nordock.net/wiki/doku.php/nadoh/caddancia?rev=1152551475</link>
        <description>Social structure
 Since its foundation in 93, Caddancia has always been divided into two groups following a different philosophy. The first group, influenced and filled with members of the rich Galdor families, sought to imitate the Galdor system in Caddancia. The second group, small merchants, farmer and craftsmen wanted to get away from the Oligarchic society they had to experience in Galdor. However, in the beginning the reason was not the wish for political power, but to get rid of the repre…</description>
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        <dc:date>2006-07-03T11:43:44-05:00</dc:date>
        <title>Death, Healing and Resurrection</title>
        <link>http://www.nordock.net/wiki/doku.php/nadoh/death_and_healing?rev=1151945024</link>
        <description>NADoH has an unique death system that resembles the system described in D&amp;D 3rd Edition rules. There are five different health states your character may be in: 

	*  Alive
	*  Bleeding
	*  Stabilized
	*  Comatose
	*  Dead

Health States
 
Alive
 This is the state of a character that has more than zero hit points. Character may move and perform actions unless some other effect which prevents normal action is applied.
Bleeding
 When character receives damage that drops hit points under zero he fal…</description>
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        <dc:date>2005-10-12T06:37:09-05:00</dc:date>
        <title>Desert Nomads</title>
        <link>http://www.nordock.net/wiki/doku.php/nadoh/desert_nomads?rev=1129117029</link>
        <description>Favored Class: Ranger (tracking desert creatures, and knowing the lay of the land has become a valuable skill in the desert, making it the most common class of this race.)

The nomadic desert Halfling families have learned to live in o­ne of the harshest environments o­n the continent. They appreciate the beauty of such a sparse habitat, and have become experts at living rich lives from the bounty of the sands. Such clans will know the location of every drop of water within a dozen or more mil…</description>
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    <item rdf:about="http://www.nordock.net/wiki/doku.php/nadoh/developers_creed?rev=1129555696">
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        <dc:date>2005-10-17T08:28:16-05:00</dc:date>
        <title>Developers' Creed</title>
        <link>http://www.nordock.net/wiki/doku.php/nadoh/developers_creed?rev=1129555696</link>
        <description>If you intend to create any content for Richterm’s Retreat (RR), including but not limited to NWN modules, web pages, plot lines or artwork, please read the creed below and post your agreement to Developers’ Creed forum thread in deveopers forum before you develop any material.
Developers' Creed
 
	*  anything developed for RR modules is given freely to RR for use in its modules as and when RR sees fit and for as long as RR sees fit.
	*  RR will only publish RR content as community content w…</description>
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        <dc:date>2005-10-11T15:52:14-05:00</dc:date>
        <title>El'essar</title>
        <link>http://www.nordock.net/wiki/doku.php/nadoh/elessar?rev=1129063934</link>
        <description>Alignment: Chaotic Good
Domains: Good, War, Chaos

The patron god of the elves advocates that all elves find their balance in the world according to their own nature. Life is about developing abilities and potential as only a long-lived race can do. Personal growth is the goal of this deity, whether its realized gradually or at a rapid pace. Of course, she also realizes that it is impossible to seek balance within when the world is out of balance, so this god also quickly rallies her followers t…</description>
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        <dc:date>2005-10-12T06:16:58-05:00</dc:date>
        <title>Galdor</title>
        <link>http://www.nordock.net/wiki/doku.php/nadoh/galdor?rev=1129115818</link>
        <description>Social and political structure

Ruling class

Galdor is still a feudalistic society with several rivalling noblemen. However, since the reform of Sirimon and the treaty of the 5th council, the rivalry is mostly limited to wealth and art. While it is almost impossible for the noblemen to achieve huge areas of land or have violent conflicts among each other, rivalry is still existent and nobility has found a way to take their conflicts to another level by trying to get as much influence within the…</description>
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        <dc:date>2005-10-12T01:16:18-05:00</dc:date>
        <title>Halflings</title>
        <link>http://www.nordock.net/wiki/doku.php/nadoh/halflings?rev=1129097778</link>
        <description>The Halflings that participated in the final battle of Benzor were the sturdiest and bravest of their folk. When the traitors turned, very few of these small folk were among them, most halflings continued to fight grimly, aware that failure meant loss of hearth and home. When the refugees arrived in the new continent the Halfling folk were instrumental in their survival. The Halfling’s talent for farming and cultivation ensured a quick harvest so that the refugees had the food necessary to sur…</description>
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        <dc:date>2005-10-11T14:42:02-05:00</dc:date>
        <title>nadoh:history</title>
        <link>http://www.nordock.net/wiki/doku.php/nadoh/history?rev=1129059722</link>
        <description>:TODO: Add history timeline for NADoH</description>
    </item>
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        <dc:date>2005-10-11T15:29:35-05:00</dc:date>
        <title>In'eth Xa</title>
        <link>http://www.nordock.net/wiki/doku.php/nadoh/ineth_xa?rev=1129062575</link>
        <description>Alignment: Neutral Evil
Domains: Earth, Air, Fire, Water

The lord of the elements, this god jealously controls all of those domains on this plane. Not satisfied with his control on this plane, he is constantly warring with the elemental lords on their home plains in his quest to gain total control of the four elements. Any time an elemental being is summoned to this plane In’eth Xa is reminded of the realms outside of his control, and he is further angered. The priests of this god each take o…</description>
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        <dc:date>2005-10-12T06:42:35-05:00</dc:date>
        <title>Jagarasa</title>
        <link>http://www.nordock.net/wiki/doku.php/nadoh/jagarasa?rev=1129117355</link>
        <description>Favored Class:

	*   Ragharra – Female: Fighter / Male: Barbarian
	*   Bambassa – Female: Druid / Male: Sorcerer

The Jagarasa are o­ne of the sentient races indigenous to the new lands. Physically, the Jagarasa are a bipedal race that has feline traits. Their heads are fully feline, while their bodies more resemble humans or half-elves. Those whom have never met this race before occasionally mistake them for Rakshasa or other animal demons. Physically, males tend to be larger and broader t…</description>
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    <item rdf:about="http://www.nordock.net/wiki/doku.php/nadoh/jungle_halflings?rev=1129117188">
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        <dc:date>2005-10-12T06:39:48-05:00</dc:date>
        <title>Jungle Halflings</title>
        <link>http://www.nordock.net/wiki/doku.php/nadoh/jungle_halflings?rev=1129117188</link>
        <description>Favored Class: Barbarian

Few halflings have taken permanent residence within the jungles of this continent because the inherent dangers of such places make their travels risky. Most of these families pass through the jungle for a good portion of the year, though they do not spend the entirety of their time within the dense foliage. Many consider the families that live within the jungle full time a little peculiar, as their life within the jungle have changed the way many of these Halflings deal…</description>
    </item>
    <item rdf:about="http://www.nordock.net/wiki/doku.php/nadoh/karronth?rev=1129063808">
        <dc:format>text/html</dc:format>
        <dc:date>2005-10-11T15:50:08-05:00</dc:date>
        <title>Karronth</title>
        <link>http://www.nordock.net/wiki/doku.php/nadoh/karronth?rev=1129063808</link>
        <description>Alignment: Lawful Neutral
Domains: Knowledge, Law, Protection

This deity protects and hides the Duergar from much of the surface world. He believes in law above all, and the seclusion of his people. The matter of Law makes no difference, as long as it is upheld to the letter. The Duergar have become an ordered people, each group having their own role in the society, with few personal liberties for any individual. Those that leave to go adventuring are most often one of two kinds of individuals.…</description>
    </item>
    <item rdf:about="http://www.nordock.net/wiki/doku.php/nadoh/khazrund?rev=1129116937">
        <dc:format>text/html</dc:format>
        <dc:date>2005-10-12T06:35:37-05:00</dc:date>
        <title>Khazrund</title>
        <link>http://www.nordock.net/wiki/doku.php/nadoh/khazrund?rev=1129116937</link>
        <description>Favored Class:Cleric of Karronth

The subterranean dwarves were the most confused race transplanted to the new continent. This usually reclusive and aggressive race found that they were forced to cooperate with the other races in order to survive. The chaos and disorder of the new lands drove many of the Khazrund insane. They fled into the wilderness. Most who fled were ever seen again. The rest of this race retreated into the Underdark of their new home as soon as access to the subterranean lan…</description>
    </item>
    <item rdf:about="http://www.nordock.net/wiki/doku.php/nadoh/laelus?rev=1129149320">
        <dc:format>text/html</dc:format>
        <dc:date>2005-10-12T15:35:20-05:00</dc:date>
        <title>L'aelus</title>
        <link>http://www.nordock.net/wiki/doku.php/nadoh/laelus?rev=1129149320</link>
        <description>Favored Class: Males favor the Sorcerer class females favor the priesthood.

The L’aelus are the most changed of all the races who fled to the new continent from the old. The changes derive from their abandonment by their previous patron goddess, Lolth. With the removal of the requirement of near constant blood sacrifices the L’aelus have had a resurgence of culture and order after such a long period of chaos. The primary result of the removal of the sacrifices has been a lengthening of the …</description>
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    <item rdf:about="http://www.nordock.net/wiki/doku.php/nadoh/levelling_costs?rev=1223291520">
        <dc:format>text/html</dc:format>
        <dc:date>2008-10-06T06:12:00-05:00</dc:date>
        <title>Levelling Costs</title>
        <link>http://www.nordock.net/wiki/doku.php/nadoh/levelling_costs?rev=1223291520</link>
        <description>Before you can level your character to next level you have to go through training, which costs some gold. Here are the prices for each level. Please note that there may be additional costs for prestige classes for example. 
LevelCost2  1003  2004  3005  6006  10007  26008  43009  650010  900011 1200012 1500013 1800014 2100015 2400016 2700017 3000018 3300019 3600020 39000</description>
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    <item rdf:about="http://www.nordock.net/wiki/doku.php/nadoh/map_of_nadoh?rev=1129107180">
        <dc:format>text/html</dc:format>
        <dc:date>2005-10-12T03:53:00-05:00</dc:date>
        <title>Map of NADoH</title>
        <link>http://www.nordock.net/wiki/doku.php/nadoh/map_of_nadoh?rev=1129107180</link>
        <description>Here is a general map of NADoH, which shows the continent of Kaerthia.</description>
    </item>
    <item rdf:about="http://www.nordock.net/wiki/doku.php/nadoh/nadoh?rev=1129208143">
        <dc:format>text/html</dc:format>
        <dc:date>2005-10-13T07:55:43-05:00</dc:date>
        <title>NADoH</title>
        <link>http://www.nordock.net/wiki/doku.php/nadoh/nadoh?rev=1129208143</link>
        <description>Nordock: A Dawn of Heroes is a sequel module to popular Nordock module originally created by Marc Richter. The intention of this project has never been to replace the original module, but to offer different kind of environment to play in. There has been many flavours of Nordock with different rule settings and difficult levels, but NADoH is a completely its own project.</description>
    </item>
    <item rdf:about="http://www.nordock.net/wiki/doku.php/nadoh/nimeth?rev=1129064112">
        <dc:format>text/html</dc:format>
        <dc:date>2005-10-11T15:55:12-05:00</dc:date>
        <title>Nimeth</title>
        <link>http://www.nordock.net/wiki/doku.php/nadoh/nimeth?rev=1129064112</link>
        <description>Alignment: Chaotic Neutral

Domains: Trickery, Travel, Chaos

Patron goddess of rogues and tricksters, she believes that there is nothing that is hidden, nothing that cannot be found…and stolen. She loves rogues who take outrageous risks. Those that take the greatest risks often receive the greatest rewards. Whether it is breaking into the highest, most secure room of the kings keep to lift a single gem from his personal collection, or delving into the deepest dungeon to find some artifact or …</description>
    </item>
    <item rdf:about="http://www.nordock.net/wiki/doku.php/nadoh/noloth?rev=1129062729">
        <dc:format>text/html</dc:format>
        <dc:date>2005-10-11T15:32:09-05:00</dc:date>
        <title>Noloth</title>
        <link>http://www.nordock.net/wiki/doku.php/nadoh/noloth?rev=1129062729</link>
        <description>Alignment: Neutral
Domains:: Death, War, Good, Evil

The god of death, this deity possesses a split personality. On one side, he eases those who are aged into the passage to the next life. In this way he is a benevolent force that ends the pain of those who suffer. His other personality is much darker, and revels in the chaos and violent death created by war. In these times he brings pain and despair, as hundreds of thousands die in painful ways from wounds and disease and pestilence caused by w…</description>
    </item>
    <item rdf:about="http://www.nordock.net/wiki/doku.php/nadoh/pantheon?rev=1129095766">
        <dc:format>text/html</dc:format>
        <dc:date>2005-10-12T00:42:46-05:00</dc:date>
        <title>NADoH Pantheon</title>
        <link>http://www.nordock.net/wiki/doku.php/nadoh/pantheon?rev=1129095766</link>
        <description>There are 13 major deities in NADoH. They are the ones that are clearly strongest in power during this era of Kaerthia. Other gods do exist, but they do not interfere with the lives of common mortals.

Major deities: 

	*   Nimeth
		*   Paragor
		*   Wo'ren/Wo'raeth
		*   In'eth Xa
		*   Noloth
		*   Serena
		*   Bria
		*   Balani Lightfoot
		*   Soralan Nimblefingers
		*   Berur Silverarm
		*   Karronth
		*   El'essar
		*   Ssrigg'nala</description>
    </item>
    <item rdf:about="http://www.nordock.net/wiki/doku.php/nadoh/paragor?rev=1129131406">
        <dc:format>text/html</dc:format>
        <dc:date>2005-10-12T10:36:46-05:00</dc:date>
        <title>Paragor</title>
        <link>http://www.nordock.net/wiki/doku.php/nadoh/paragor?rev=1129131406</link>
        <description>Alignment: Chaotic Evil
Domains:  Death, Evil, Destruction, Magic

Creature of Madness and magic, this god seeks to turn all that lives into his own undead servants under the control of his priests and avatars. Any time a priest or wizard raises the dead into their undead service, they unwittingly draw on the power of this god, and come under his watchful gaze. He counts both wizards and priests in his service, and is always on the lookout for the next one that will become strong enough to raise…</description>
    </item>
    <item rdf:about="http://www.nordock.net/wiki/doku.php/nadoh/player_information?rev=1129215331">
        <dc:format>text/html</dc:format>
        <dc:date>2005-10-13T09:55:31-05:00</dc:date>
        <title>Player Information</title>
        <link>http://www.nordock.net/wiki/doku.php/nadoh/player_information?rev=1129215331</link>
        <description>This section contains important information for players - rules, item descriptions, hints...</description>
    </item>
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        <dc:format>text/html</dc:format>
        <dc:date>2005-10-12T04:37:23-05:00</dc:date>
        <title>Politics and Cities</title>
        <link>http://www.nordock.net/wiki/doku.php/nadoh/politics?rev=1129109843</link>
        <description>*  Caddancia
	*  Galdor
	*  Throck-Badd
	*  Ashandor</description>
    </item>
    <item rdf:about="http://www.nordock.net/wiki/doku.php/nadoh/racial_profiles?rev=1129109982">
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        <dc:date>2005-10-12T04:39:42-05:00</dc:date>
        <title>Racial profiles</title>
        <link>http://www.nordock.net/wiki/doku.php/nadoh/racial_profiles?rev=1129109982</link>
        <description>*   L'aelus
		*   Khazrund
		*   Svirfneblin
		*   Halflings
			*   Desert Nomads
			*   Arctic Halflings
			*   Jungle Halflings
			*   Travelling Halflings

		*   Arau Morndin
		*   Jagarasa</description>
    </item>
    <item rdf:about="http://www.nordock.net/wiki/doku.php/nadoh/serena?rev=1129062959">
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        <dc:date>2005-10-11T15:35:59-05:00</dc:date>
        <title>Serena</title>
        <link>http://www.nordock.net/wiki/doku.php/nadoh/serena?rev=1129062959</link>
        <description>Alignment: Chaotic Good
Domains: Healing, Good, Protection, Strength

Goddess of healing, she cries whenever someone dies that could have been saved. Whether death comes from war, or famine, poison or disease she regrets any of those who pass before their time. She also understands that strength is required, to reach those places most in need of her priests’ healing powers. Her temples are many, easy to reach, and her priests are taught never to turn someone away who needs their assistance. --…</description>
    </item>
    <item rdf:about="http://www.nordock.net/wiki/doku.php/nadoh/sidebar?rev=1129548242">
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        <dc:date>2005-10-17T06:24:02-05:00</dc:date>
        <title>NADoH Menu</title>
        <link>http://www.nordock.net/wiki/doku.php/nadoh/sidebar?rev=1129548242</link>
        <description>*  Version History of NADoH (DM Only)
	*  NADoH DM Guideline (DM Only)
	*  Developer Information (Devs only)
	*  Map of Kaerthia
	*  Player Information
		*  Basic Server Information
		*  Levelling Costs
		*  Death, Healing and Resurrection

	*  NADoH Pantheon
		*   Nimeth
		*   Paragor
		*   Wo'ren/Wo'raeth
		*   In'eth Xa
		*   Noloth
		*   Serena
		*   Bria
		*   Balani Lightfoot
		*   Soralan Nimblefingers
		*   Berur Silverarm
		*   Karronth
		*   El'essar
		*   Ssrigg'nala</description>
    </item>
    <item rdf:about="http://www.nordock.net/wiki/doku.php/nadoh/sorolan_nimblefingers?rev=1129063388">
        <dc:format>text/html</dc:format>
        <dc:date>2005-10-11T15:43:08-05:00</dc:date>
        <title>Soralan Nimblefingers</title>
        <link>http://www.nordock.net/wiki/doku.php/nadoh/sorolan_nimblefingers?rev=1129063388</link>
        <description>Alignment: Neutral Good
Domains: Knowledge, Good, Luck, Healing

What is life without innovation? Exploration and creation is the goal of all good gnomes. Though occasionally this means washing clothes for two days to get out the stench of a triggered gas trap or replacing your favorite hat destroyed by an unfortunate explosion triggered in a lab. Those are the simple and minor costs of progress. Temples to this god are usually places of great industry where the visitors are expected to watch th…</description>
    </item>
    <item rdf:about="http://www.nordock.net/wiki/doku.php/nadoh/ssriggnala?rev=1129064048">
        <dc:format>text/html</dc:format>
        <dc:date>2005-10-11T15:54:08-05:00</dc:date>
        <title>Ssrigg'nala</title>
        <link>http://www.nordock.net/wiki/doku.php/nadoh/ssriggnala?rev=1129064048</link>
        <description>Alignment: Chaotic Neutral
Domains: Chaos, Death, Healing

The goddess of the L’aelus is a capricious entity. She above all seeks new sensations and experiences for herself and her people. New heights of pleasure are always sought, causing the L’aelus to become a decadent society, willing to pay greatly for any new drug, experience, or other source of enjoyment that can be found throughout their realm, or from the surface. Seeking new experiences drives the drow to far extremes; they produce…</description>
    </item>
    <item rdf:about="http://www.nordock.net/wiki/doku.php/nadoh/svirfneblin?rev=1129116916">
        <dc:format>text/html</dc:format>
        <dc:date>2005-10-12T06:35:16-05:00</dc:date>
        <title>Svirfneblin</title>
        <link>http://www.nordock.net/wiki/doku.php/nadoh/svirfneblin?rev=1129116916</link>
        <description>Favored Class: Females favor Bard, while Males tend to favor Rogue.

Little is recorded of these subterranean gnomes, either at the final battle of Benzor, or during the time following. The Svirfneblin’s generally reclusive nature hides them from the sight of both men and gods. In the new lands they are the o­nly race that has no patron deity to guide them. This has suited this race perfectly, as they have adapted their talents from their previous home to the new lands. Before coming to the n…</description>
    </item>
    <item rdf:about="http://www.nordock.net/wiki/doku.php/nadoh/throck-badd?rev=1129117072">
        <dc:format>text/html</dc:format>
        <dc:date>2005-10-12T06:37:52-05:00</dc:date>
        <title>Throck-Badd</title>
        <link>http://www.nordock.net/wiki/doku.php/nadoh/throck-badd?rev=1129117072</link>
        <description>Social structure
 Throck-Badd is too small to have a regular government at all. Still, because of the treaty of the 3rd and later the 5th council, it is responsible for having an official representative, in case the Kaerthia council is called. This position is held by the Mayor of Throck-Badd. Currently this is Janelisa Mars, who, unfortunately, is too busy with running his inn, to care for politics. The citizens agree on who is to be put into this position, but the interest in this is close to …</description>
    </item>
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        <dc:format>text/html</dc:format>
        <dc:date>2005-10-17T17:40:29-05:00</dc:date>
        <title>Tradeskills</title>
        <link>http://www.nordock.net/wiki/doku.php/nadoh/tradeskills?rev=1129588829</link>
        <description>Mining
  To mine, one must have a Miners Pickaxe equipped. Once equipped, all that needs to be done is to find a Minaeble Rock and double click it. After the appropriate amount of damage is done to the rock, you will chip off a nugget. There is a small chance that the player will receive a second nugget while mining. There is also a very small chance that the player will find a mystery mineral. These minerals need to be washed at the Mineral Bath to discover their type. Miners Pickaxes will wear…</description>
    </item>
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        <dc:format>text/html</dc:format>
        <dc:date>2005-10-12T06:40:42-05:00</dc:date>
        <title>Travelling Halflings</title>
        <link>http://www.nordock.net/wiki/doku.php/nadoh/travelling_halflings?rev=1129117242</link>
        <description>Favored Class: Any (The jack of all trades necessity has hampered their luck, but given them versatility.)

These are Halfling families that have chosen to make traveling their way of life. Unlike many of the nomadic branches, these clans have no set pattern to their wanderings. They often depend entirely o­n the guidance of their family or clan priest or priestess to decide where they may end up for any given week. They are also considered the most stable of the nomadic Halflings, as they stop…</description>
    </item>
    <item rdf:about="http://www.nordock.net/wiki/doku.php/nadoh/woren?rev=1129064081">
        <dc:format>text/html</dc:format>
        <dc:date>2005-10-11T15:54:41-05:00</dc:date>
        <title>Wo'ren/Wo'raeth</title>
        <link>http://www.nordock.net/wiki/doku.php/nadoh/woren?rev=1129064081</link>
        <description>Alignment: Neutral
Domains: Sun, Knowledge, Magic

The god/goddess of the sun and moon, this deity changes form and sex with the rising of the sun. She becomes female during the day, and male again during the night. Both of these forms remain distant from the affairs of mortals, as appropriate to their positions in the heavens. Priests of this deity mimic the duality of their chosen, wearing dual colored robes and armor of black and gold to represent the dual nature of the god. Those who are tru…</description>
    </item>
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