How to find a dark bard
Posted: Tue Jun 09, 2015 12:08 am
A certain wizard growing bothered about strangers assuming that he knows the identity of a certain bard. He knows many bards, it is one of his enjoyments to visit the bard district. The familiar is ever so pleased when he buys her the Everclear candy that is sold there. This is beside point! - The bard, vaguely described as dark, brooding and have a certain .. eclectic collection of acquaintances. Never seen any of such description perform at the district. Nor anywhere for that matter. Not that he can remember. He do have a suspect though. But that alone wont do.
Surely he could send his familiar out to spy, but her attention span leaves much to desire. Or he could fire up his Divining Pool and Scry the living light out of the case. But where is the fun in that? - A plan is taking shape.
The wizard as well a tinkerer starts to gather the components.
* A small box container. The case sold at Saduskies met the requirements. It needs a lock, no problem. A silver widget is re-purposed as a key less locking mechanism. The key will be an altered spell based on the knock transmutation spell.
* A tangle trap kit and a cloth padding re-purposed as a soft jack-in-the-box spring trap.
* A generous amount of purple dye in powder form.
* Bottles of Spirits wrapped neatly in cloth padding, as a condolence gift to the victim.
* Bees wax
The scheming wizard puts the re-purposed spring trap in the box and does some test runs. After some failed attempts where it fired of to soon or to late. Got loose and caused a crack in the ceiling. He finally got it working reliable. Easy done as expected by a master tinkerer who can create small automatons (which haven't gone on rampage yet).
He tucks in and secure the spirit bottles at the bottom of the case and arms the spring trap with some chalk testing powder. The test run had unexpected result. Instead of a powdered cloth in the face, it caused a cloud of powder. Coloring everything within 4 half orc feet from it. This was even better. Dye powder delivery accuracy was absolute this way. - The bottles rattled but was unharmed.
After cleaning up the chalk powder. The wizard continued the work. He carved runes within the case and had them enchanted with a modified "Greater Stoneskin" transmutation. -"When locked, tough as granite rock."
He finished the lock mechanism by adding the runes to govern it's enchantment. Along with a translation of it on top of the case lid. -"If requirement is met unlocking this is not hard. It is impossible if you are not a bard."
Spring mechanism armed with purple dye powder, case both closed and locked. The wizards finishes it with a bees wax sealing for good measure.
Step 1, the package is complete.
Surely he could send his familiar out to spy, but her attention span leaves much to desire. Or he could fire up his Divining Pool and Scry the living light out of the case. But where is the fun in that? - A plan is taking shape.
The wizard as well a tinkerer starts to gather the components.
* A small box container. The case sold at Saduskies met the requirements. It needs a lock, no problem. A silver widget is re-purposed as a key less locking mechanism. The key will be an altered spell based on the knock transmutation spell.
* A tangle trap kit and a cloth padding re-purposed as a soft jack-in-the-box spring trap.
* A generous amount of purple dye in powder form.
* Bottles of Spirits wrapped neatly in cloth padding, as a condolence gift to the victim.
* Bees wax
The scheming wizard puts the re-purposed spring trap in the box and does some test runs. After some failed attempts where it fired of to soon or to late. Got loose and caused a crack in the ceiling. He finally got it working reliable. Easy done as expected by a master tinkerer who can create small automatons (which haven't gone on rampage yet).
He tucks in and secure the spirit bottles at the bottom of the case and arms the spring trap with some chalk testing powder. The test run had unexpected result. Instead of a powdered cloth in the face, it caused a cloud of powder. Coloring everything within 4 half orc feet from it. This was even better. Dye powder delivery accuracy was absolute this way. - The bottles rattled but was unharmed.
After cleaning up the chalk powder. The wizard continued the work. He carved runes within the case and had them enchanted with a modified "Greater Stoneskin" transmutation. -"When locked, tough as granite rock."
He finished the lock mechanism by adding the runes to govern it's enchantment. Along with a translation of it on top of the case lid. -"If requirement is met unlocking this is not hard. It is impossible if you are not a bard."
Spring mechanism armed with purple dye powder, case both closed and locked. The wizards finishes it with a bees wax sealing for good measure.
Step 1, the package is complete.