I found this very interesting:
http://iwl.me/
I used my Abbot from Afar story, and got Mario Puzo.
Search found 128 matches
- Thu Feb 27, 2014 6:47 pm
- Forum: General Discussion
- Topic: Completely off topic - I Write Like....
- Replies: 7
- Views: 7175
- Thu Feb 27, 2014 6:44 pm
- Forum: The Barracks
- Topic: Nordock Master Crafters Guild (10)
- Replies: 82
- Views: 72495
Re: Nordock Master Crafters Guild (6)
I agree with PK. What do the rest of you think?
- Thu Feb 27, 2014 4:32 pm
- Forum: The Barracks
- Topic: Nordock Master Crafters Guild (10)
- Replies: 82
- Views: 72495
Re: Nordock Master Crafters Guild (6)
The whole party (if on the same map) will get credit for the Shaman Staff, and for the Trondor quests (both parts).
The others are individual turn-ins, with only the player turning in getting the credit.
BG
The others are individual turn-ins, with only the player turning in getting the credit.
BG
- Wed Feb 26, 2014 11:00 pm
- Forum: The Barracks
- Topic: Nordock Master Crafters Guild (10)
- Replies: 82
- Views: 72495
Re: Nordock Master Crafters Guild (6)
Some of those count as group/party quests.
- Wed Feb 26, 2014 7:25 pm
- Forum: The Barracks
- Topic: Nordock Master Crafters Guild (10)
- Replies: 82
- Views: 72495
Re: Nordock Master Crafters Guild (6)
I was thinking of the Book Delivery, the Red Beetle Elixir, those types of quests which are individual. Not that I need any more experience at the moment, Tempest will lose over 1000 when she next levels up. Darn spiders in the mines, spitting fire beetles for their bellies, cats and bears for pelts...
- Tue Feb 25, 2014 8:25 pm
- Forum: The Barracks
- Topic: Nordock Master Crafters Guild (10)
- Replies: 82
- Views: 72495
Re: Nordock Master Crafters Guild (6)
Everyone: Go deliver those supplies to the Eastern March, they are desperately needed.
//Are there any of the other quests that we can go ahead and do now?
//Are there any of the other quests that we can go ahead and do now?
- Sat Feb 22, 2014 1:27 am
- Forum: The Barracks
- Topic: Nordock Master Crafters Guild (10)
- Replies: 82
- Views: 72495
Re: Henroids Henchment (5)
I vote yes. I'd say Saturday in general is a good day to raise it - more people are around and doing stuff, probably cussing because they can't level.Otherworldly wrote: Also, it's been a week now, raise the cap?
- Fri Feb 21, 2014 8:48 pm
- Forum: The Barracks
- Topic: Nordock Master Crafters Guild (10)
- Replies: 82
- Views: 72495
Re: Henroids Henchment (5)
We should set a specific day, 'informal' is not working. Previous successful groups that lasted longer than a few months set one day per week, all day. If several were on at once, they would adventure or RP or whatever, but all players knew the day, and that there was a better than average chance of...
- Fri Feb 21, 2014 8:31 pm
- Forum: The Barracks
- Topic: Svirfnebli
- Replies: 9
- Views: 11485
Re: Svirfnebli
For this 'group', there is a subrace: Deep Gnome or Svirfneblin - these are not your average surface gnome.
- Thu Feb 20, 2014 8:43 pm
- Forum: The Barracks
- Topic: Svirfnebli
- Replies: 9
- Views: 11485
Re: Svirfnebli
I understand your concern, there are only a few of us who play. I was just tossing it out there, in case there was interest. I do not know about other players, but I do not want to spend all of my spare time playing one level-capped or otherwise restricted character. We need a set meeting day for th...